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intern/cycles/integrator/work_balancer.h
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| /* | |||||
| * Copyright 2011-2021 Blender Foundation | |||||
| * | |||||
| * Licensed under the Apache License, Version 2.0 (the "License"); | |||||
| * you may not use this file except in compliance with the License. | |||||
| * You may obtain a copy of the License at | |||||
| * | |||||
| * http://www.apache.org/licenses/LICENSE-2.0 | |||||
| * | |||||
| * Unless required by applicable law or agreed to in writing, software | |||||
| * distributed under the License is distributed on an "AS IS" BASIS, | |||||
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||||
| * See the License for the specific language governing permissions and | |||||
| * limitations under the License. | |||||
| */ | |||||
| #pragma once | |||||
| #include "util/util_vector.h" | |||||
| CCL_NAMESPACE_BEGIN | |||||
| struct WorkBalanceInfo { | |||||
| /* Time spent performing corresponding work. */ | |||||
| double time_spent = 0; | |||||
| /* Normalized weight, which is ready to be used for work balancing (like calculating fraction of | |||||
| * the big tile which is to be rendered on the device). */ | |||||
| double weight = 1.0; | |||||
| }; | |||||
| /* Balance work for an initial render interation, before any statistics is known. */ | |||||
| void work_balance_do_initial(vector<WorkBalanceInfo> &work_balance_infos); | |||||
| /* Rebalance work after statistics has been accumulated. | |||||
| * Returns true if the balancing did change. */ | |||||
| bool work_balance_do_rebalance(vector<WorkBalanceInfo> &work_balance_infos); | |||||
| CCL_NAMESPACE_END | |||||