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manual/composite_nodes/types/filter/blur_node.rst
| .. TODO/Review: {{review|copy=X}} . | |||||
| Blur Node | |||||
| ========= | |||||
| .. figure:: /images/Tutorials-NTR-ComBlur.jpg | |||||
| Blur node | |||||
| The Blur node blurs an image, using one of seven blur modes | |||||
| (set using the upper-left popup button), and a radius defined by the X and Y number buttons. | |||||
| By default these are set to zero, | |||||
| so to enable the node you must set one or both to a value greater then 0. | |||||
| You can optionally connect a value image to the Size input node, | |||||
| to control the blur radius with a mask. | |||||
| The values must be mapped between 0-1 for best effect, | |||||
| as they will be multiplied with the X and Y number button values. | |||||
| Options | |||||
| ------- | |||||
| The X and Y values are the number of pixels over which to spread the blur effect. | |||||
| The Bokeh button (only visible as Bok or Bo on some screen setups) | |||||
| will force the blur node to use a circular blur filter. This gives higher quality results, | |||||
| but is slower then using a normal filter. The Gam button (for "gamma") | |||||
| makes the Blur node gamma-correct the image before blurring it. | |||||
| .. figure:: /images/Tutorials-NTR-ComBlurIllustration.jpg | |||||
| :width: 650px | |||||
| :figwidth: 650px | |||||
| Blur node blur modes using 15% of image size as XY, no Bokeh/Gamma. Click expand to see details | |||||
| The difference between them is how they handle sharp edges and smooth gradients and preserve | |||||
| the highs and the lows. | |||||
| In particular (and you may have to closely examine the full-resolution picture to see this): | |||||
| Flat | |||||
| Simply blurs everything uniformly | |||||
| Tent | |||||
| Preserves the high and the lows better making a linear falloff | |||||
| Quadratic | |||||
| CatRom keeps sharp-contrast edges crisp. | |||||
| Cubic, Mitch | |||||
| Preserve the highs but give almost a out-of-focus blur while smoothing sharp edges | |||||
| Example | |||||
| ------- | |||||
| An example blend file, in fact the one used to create the image above, | |||||
| `is available here. <http://wiki.blender.org/index.php/Media:Manual-Node-Blur.blend>`__ | |||||
| The .blend file takes one image from the RenderLayer "Blurs" and blurs it while offsetting it (Translate) | |||||
| and then combining it (AlphaOver) to build up the progressive sequence of blurs. | |||||
| Play with the Value and Multiply nodes to change the amount of blurring that each algorithm does. | |||||
| No newline at end of file | |||||