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Changeset View
Standalone View
Standalone View
manual/composite_nodes/types/output/file.rst
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| File Output Node | |||||
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| .. figure:: /images/Manual-Compositing_Nodes-File_Output.jpg | |||||
| File Output node | |||||
| This node puts out an RGBA image, in the format selected, for each frame range specified, | |||||
| to the filename entered, as part of a frameset sequence. | |||||
| This means that the name of the file will be the name you enter plus a numeric frame number, | |||||
| plus the filename extension (based on format). Based on the format you choose, | |||||
| various quality/compression options may be shown. | |||||
| To support subsequent arrangement and layering of images, the node can supply a Z-depth map. | |||||
| However, please note that only the OpenEXR image formats save the Z information. | |||||
| The image is saved whenever Blender feels like it. Just kidding; | |||||
| whenever you press the Render button, the current frame image is saved. | |||||
| When you press the Anim button, the frameset sequence (specified in the Start and End frame) | |||||
| is saved. | |||||
| This node saves you from doing (or forgetting to do) the Save Image after a render; | |||||
| the image is saved automagically for you. In addition, | |||||
| since this node can be hooked in anywhere in the noodle, | |||||
| you can save intermediate images automatically. Neat, huh? | |||||
| .. note:: Filespecs | |||||
| As with all filename entries, use ``//`` at the beginning of the field | |||||
| to shorthand reference the current directory of the ``.blend`` file. | |||||
| You can also use the .. breadcrumb to go up a directory. | |||||