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manual/modeling/meshes/editing/deforming/warp.rst
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| | Mode: *Object* and *Edit* modes | | Mode: *Object* and *Edit* modes | ||||
| | Menu: :menuselection:`Object/Mesh/Curve/Surface --> Transform --> Warp` | | Menu: :menuselection:`Object/Mesh/Curve/Surface --> Transform --> Warp` | ||||
| | Hotkey: :kbd:`Shift-W` | |||||
| .. figure:: /images/Doc26-warp.jpg | .. figure:: /images/Doc26-warp.jpg | ||||
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| Select the elements you want to operate on and activate the *Warp* transform | Select the elements you want to operate on and activate the *Warp* transform | ||||
| function. The *Warp* option can be invoked from the | function. The *Warp* option can be invoked from the | ||||
| :menuselection:`Object/Mesh/Curve/Surface --> Transform --> Warp` menu option or by pressing | :menuselection:`Object/Mesh/Curve/Surface --> Transform --> Warp` menu option. The amount of warping given to the selection can be determined | ||||
| :kbd:`Shift-W`. The amount of warping given to the selection can be determined | |||||
| interactively by moving the mouse or by typing a number. | interactively by moving the mouse or by typing a number. | ||||
| Pressing :kbd:`Return` will confirm the transformation. The confirmed transformation can | Pressing :kbd:`Return` will confirm the transformation. The confirmed transformation can | ||||
| be further edited by pressing :kbd:`F6` or by going into the Toolshelf (:kbd:`T`) | be further edited by pressing :kbd:`F6` or by going into the Toolshelf (:kbd:`T`) | ||||
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