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source/blender/blenkernel/intern/action_bones.cc
- This file was copied from source/blender/blenkernel/BKE_mesh_types.h.
| /* | /* | ||||
| * This program is free software; you can redistribute it and/or | * This program is free software; you can redistribute it and/or | ||||
| * modify it under the terms of the GNU General Public License | * modify it under the terms of the GNU General Public License | ||||
| * as published by the Free Software Foundation; either version 2 | * as published by the Free Software Foundation; either version 2 | ||||
| * of the License, or (at your option) any later version. | * of the License, or (at your option) any later version. | ||||
| * | * | ||||
| * This program is distributed in the hope that it will be useful, | * This program is distributed in the hope that it will be useful, | ||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
| * GNU General Public License for more details. | * GNU General Public License for more details. | ||||
| * | * | ||||
| * You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
| * along with this program; if not, write to the Free Software Foundation, | * along with this program; if not, write to the Free Software Foundation, | ||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||||
| * | * | ||||
| * The Original Code is Copyright (C) 2020 by Blender Foundation | * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | ||||
| * All rights reserved. | * All rights reserved. | ||||
| */ | */ | ||||
| #pragma once | |||||
| /** \file | /** \file | ||||
| * \ingroup bke | * \ingroup bke | ||||
| */ | */ | ||||
| typedef enum eMeshBatchDirtyMode { | #include "BKE_action.hh" | ||||
| BKE_MESH_BATCH_DIRTY_ALL = 0, | |||||
| BKE_MESH_BATCH_DIRTY_SELECT, | #include "BLI_listbase.h" | ||||
| BKE_MESH_BATCH_DIRTY_SELECT_PAINT, | #include "BLI_string.h" | ||||
| BKE_MESH_BATCH_DIRTY_SHADING, | |||||
| BKE_MESH_BATCH_DIRTY_DEFORM, | #include "DNA_action_types.h" | ||||
| BKE_MESH_BATCH_DIRTY_UVEDIT_ALL, | #include "DNA_anim_types.h" | ||||
| BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT, | |||||
| } eMeshBatchDirtyMode; | #include "MEM_guardedalloc.h" | ||||
| namespace blender::bke { | |||||
| void BKE_action_find_fcurves_with_bones(const bAction *action, FoundFCurveCallback callback) | |||||
| { | |||||
| LISTBASE_FOREACH (FCurve *, fcu, &action->curves) { | |||||
| char *bone_name = BLI_str_quoted_substrN(fcu->rna_path, "pose.bones["); | |||||
| if (!bone_name) { | |||||
| continue; | |||||
| } | |||||
| callback(fcu, bone_name); | |||||
| MEM_freeN(bone_name); | |||||
| } | |||||
| } | |||||
| } // namespace blender::bke | |||||