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source/blender/editors/asset/ED_asset_list.h
- This file was added.
| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| */ | |||||
| /** \file | |||||
| * \ingroup edasset | |||||
| */ | |||||
| #pragma once | |||||
| #ifdef __cplusplus | |||||
| extern "C" { | |||||
| #endif | |||||
| struct AssetFilterSettings; | |||||
| struct AssetHandle; | |||||
| struct AssetLibraryReference; | |||||
| struct bContext; | |||||
| struct ID; | |||||
| struct wmNotifier; | |||||
| void ED_assetlist_storage_fetch(const struct AssetLibraryReference *library_reference, | |||||
| const struct bContext *C); | |||||
| void ED_assetlist_ensure_previews_job(const struct AssetLibraryReference *library_reference, | |||||
| struct bContext *C); | |||||
| void ED_assetlist_clear(const struct AssetLibraryReference *library_reference, struct bContext *C); | |||||
| bool ED_assetlist_storage_has_list_for_library(const AssetLibraryReference *library_reference); | |||||
| void ED_assetlist_storage_tag_main_data_dirty(void); | |||||
| void ED_assetlist_storage_id_remap(struct ID *id_old, struct ID *id_new); | |||||
| void ED_assetlist_storage_exit(void); | |||||
| struct ImBuf *ED_assetlist_asset_image_get(const AssetHandle *asset_handle); | |||||
| const char *ED_assetlist_library_path(const struct AssetLibraryReference *library_reference); | |||||
| bool ED_assetlist_listen(const struct AssetLibraryReference *library_reference, | |||||
| const struct wmNotifier *notifier); | |||||
| int ED_assetlist_size(const struct AssetLibraryReference *library_reference); | |||||
| #ifdef __cplusplus | |||||
| } | |||||
| #endif | |||||