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source/blender/editors/asset/ED_asset_list.hh
- This file was copied from source/blender/editors/io/io_gpencil.h.
| /* | /* | ||||
| * This program is free software; you can redistribute it and/or | * This program is free software; you can redistribute it and/or | ||||
| * modify it under the terms of the GNU General Public License | * modify it under the terms of the GNU General Public License | ||||
| * as published by the Free Software Foundation; either version 2 | * as published by the Free Software Foundation; either version 2 | ||||
| * of the License, or (at your option) any later version. | * of the License, or (at your option) any later version. | ||||
| * | * | ||||
| * This program is distributed in the hope that it will be useful, | * This program is distributed in the hope that it will be useful, | ||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
| * GNU General Public License for more details. | * GNU General Public License for more details. | ||||
| * | * | ||||
| * You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
| * along with this program; if not, write to the Free Software Foundation, | * along with this program; if not, write to the Free Software Foundation, | ||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||||
| * | |||||
| * The Original Code is Copyright (C) 2020 Blender Foundation. | |||||
| * All rights reserved. | |||||
| */ | */ | ||||
| #ifndef __IO_GPENCIL_H__ | |||||
| #define __IO_GPENCIL_H__ | |||||
| /** \file | /** \file | ||||
| * \ingroup editor/io | * \ingroup edasset | ||||
| */ | */ | ||||
| struct ARegion; | #pragma once | ||||
| struct bContext; | |||||
| struct View3D; | |||||
| struct wmOperatorType; | |||||
| void WM_OT_gpencil_import_svg(struct wmOperatorType *ot); | #include <string> | ||||
| #ifdef WITH_PUGIXML | #include "BLI_function_ref.hh" | ||||
| void WM_OT_gpencil_export_svg(struct wmOperatorType *ot); | |||||
| #endif | |||||
| #ifdef WITH_HARU | |||||
| void WM_OT_gpencil_export_pdf(struct wmOperatorType *ot); | |||||
| #endif | |||||
| struct ARegion *get_invoke_region(struct bContext *C); | struct AssetLibraryReference; | ||||
| struct View3D *get_invoke_view3d(struct bContext *C); | struct AssetHandle; | ||||
| struct bContext; | |||||
| struct FileDirEntry; | |||||
| #endif /* __IO_GPENCIL_H__ */ | std::string ED_assetlist_asset_filepath_get(const bContext *C, | ||||
| const AssetLibraryReference &library_reference, | |||||
| const AssetHandle &asset_handle); | |||||
| /* Can return false to stop iterating. */ | |||||
| using AssetListIterFn = blender::FunctionRef<bool(AssetHandle)>; | |||||
| void ED_assetlist_iterate(const AssetLibraryReference *library_reference, AssetListIterFn fn); | |||||