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source/blender/editors/asset/intern/asset_library_reference.cc
- This file was added.
| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| */ | |||||
| /** \file | |||||
| * \ingroup edasset | |||||
| */ | |||||
| #include "BLI_hash.hh" | |||||
| #include "asset_library_reference.hh" | |||||
| namespace blender::ed::asset { | |||||
| AssetLibraryReferenceWrapper::AssetLibraryReferenceWrapper(const AssetLibraryReference &reference) | |||||
| : AssetLibraryReference(reference) | |||||
| { | |||||
| } | |||||
| bool operator==(const AssetLibraryReferenceWrapper &a, const AssetLibraryReferenceWrapper &b) | |||||
| { | |||||
| return (a.type == b.type) && (a.type == ASSET_LIBRARY_CUSTOM) ? | |||||
| (a.custom_library_index == b.custom_library_index) : | |||||
| true; | |||||
| } | |||||
| uint64_t AssetLibraryReferenceWrapper::hash() const | |||||
| { | |||||
| uint64_t hash1 = DefaultHash<decltype(type)>{}(type); | |||||
| if (type != ASSET_LIBRARY_CUSTOM) { | |||||
| return hash1; | |||||
| } | |||||
| uint64_t hash2 = DefaultHash<decltype(custom_library_index)>{}(custom_library_index); | |||||
| return hash1 ^ (hash2 * 33); /* Copied from DefaultHash for std::pair. */ | |||||
| } | |||||
| } // namespace blender::ed::asset | |||||