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source/blender/blenkernel/BKE_asset_library.hh
- This file was added.
| /* | |||||
| * This program is free software; you can redistribute it and/or | |||||
| * modify it under the terms of the GNU General Public License | |||||
| * as published by the Free Software Foundation; either version 2 | |||||
| * of the License, or (at your option) any later version. | |||||
| * | |||||
| * This program is distributed in the hope that it will be useful, | |||||
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |||||
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||||
| * GNU General Public License for more details. | |||||
| * | |||||
| * You should have received a copy of the GNU General Public License | |||||
| * along with this program; if not, write to the Free Software Foundation, | |||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |||||
| */ | |||||
| /** \file | |||||
| * \ingroup bke | |||||
| */ | |||||
| #pragma once | |||||
| #ifndef __cplusplus | |||||
| # error This is a C++-only header file. Use BKE_asset_library.h instead. | |||||
| #endif | |||||
| #include "BKE_asset_library.h" | |||||
| #include "BKE_asset_catalog.hh" | |||||
| #include <filesystem> | |||||
| #include <memory> | |||||
| namespace blender::bke { | |||||
| /* TODO(@sybren): revisit after D12117 has a conclusion. */ | |||||
| namespace fs = std::filesystem; | |||||
| struct AssetLibrary { | |||||
| std::unique_ptr<AssetCatalogService> catalog_service; | |||||
| void load(const fs::path &library_root_directory); | |||||
| }; | |||||
| } // namespace blender::bke | |||||