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manual/modeling/meshes/editing/mesh/knife_project.rst
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| Knife projection is a non-interactive tool where you can use objects to cookie-cut into | Knife projection is a non-interactive tool where you can use objects to cookie-cut into | ||||
| the mesh rather than hand drawing the line. | the mesh rather than hand drawing the line. | ||||
| This works by using the outlines of other selected objects in Edit Mode to cut the mesh | This works by using the outline of selected objects that are out of edit mode to cut the | ||||
| along the view axis, resulting geometry inside the cutters outline will be selected. | mesh along the view axis of objects that are in edit mode, | ||||
| resulting geometry inside the cutters outline will be selected. | |||||
| Outlines can be a wireframe or boundary edges (i.e. the unconnected edges of a mesh). | Outlines can be a wireframe or boundary edges (i.e. the unconnected edges of a mesh). | ||||
| .. note:: | .. note:: | ||||
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| :ref:`Select Non-Manifold <bpy.ops.mesh.select_non_manifold>` | :ref:`Select Non-Manifold <bpy.ops.mesh.select_non_manifold>` | ||||
| (Wire, Boundaries) will highlight the cutting edges of mesh objects. | (Wire, Boundaries) will highlight the cutting edges of mesh objects. | ||||
| To use Knife Project, first while in *Object Mode*, select the cutting object | To use Knife Project, in *Edit Mode*, select the cutting object (Ctrl + Select) | ||||
| then add to that selection with :kbd:`Shift-LMB` the object to be cut. | and choose :menuselection:`Mesh --> Knife Project`. | ||||
| Now, enter *Edit Mode* and choose :menuselection:`Mesh --> Knife Project`. | |||||
| .. hint:: | .. hint:: | ||||
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