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intern/cycles/blender/addon/properties.py
| Show First 20 Lines • Show All 705 Lines • ▼ Show 20 Lines | class CyclesRenderSettings(bpy.types.PropertyGroup): | ||||
| ao_bounces_render: IntProperty( | ao_bounces_render: IntProperty( | ||||
| name="AO Bounces Render", | name="AO Bounces Render", | ||||
| default=1, | default=1, | ||||
| description="After this number of light bounces, use approximate global illumination. 0 disables this feature", | description="After this number of light bounces, use approximate global illumination. 0 disables this feature", | ||||
| min=0, max=1024, | min=0, max=1024, | ||||
| ) | ) | ||||
| use_auto_tile: BoolProperty( | |||||
| name="Auto Tiles", | |||||
| description="Automatically split image into tiles", | |||||
| default=True, | |||||
| ) | |||||
| tile_size: IntProperty( | |||||
| name="Tile Size", | |||||
| default=2048, | |||||
| description="", | |||||
| min=0, max=16384, | |||||
| ) | |||||
| # Various fine-tuning debug flags | # Various fine-tuning debug flags | ||||
| def _devices_update_callback(self, context): | def _devices_update_callback(self, context): | ||||
| import _cycles | import _cycles | ||||
| scene = context.scene.as_pointer() | scene = context.scene.as_pointer() | ||||
| return _cycles.debug_flags_update(scene) | return _cycles.debug_flags_update(scene) | ||||
| debug_use_cpu_avx2: BoolProperty(name="AVX2", default=True) | debug_use_cpu_avx2: BoolProperty(name="AVX2", default=True) | ||||
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