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source/blender/makesdna/DNA_node_types.h
| Context not available. | |||||
| uint8_t input_type_b; | uint8_t input_type_b; | ||||
| } NodeAttributeMix; | } NodeAttributeMix; | ||||
| typedef struct NodeAttributeRandomize { | typedef struct NodeRandomValue { | ||||
| /* CustomDataType. */ | |||||
| uint8_t data_type; | |||||
| /* AttributeDomain. */ | |||||
JacquesLucke: outdated comment | |||||
| } NodeRandomValue; | |||||
| typedef struct NodeLegacyAttributeRandomize { | |||||
JacquesLuckeUnsubmitted Done Inline ActionsStructs in DNA shouldn't just be renamed, because these names are written into .blend files. Just don't change the name at all here. JacquesLucke: Structs in DNA shouldn't just be renamed, because these names are written into .blend files. | |||||
| /* CustomDataType. */ | /* CustomDataType. */ | ||||
| uint8_t data_type; | uint8_t data_type; | ||||
| /* AttributeDomain. */ | /* AttributeDomain. */ | ||||
| Context not available. | |||||
| /* GeometryNodeAttributeRandomizeMode. */ | /* GeometryNodeAttributeRandomizeMode. */ | ||||
| uint8_t operation; | uint8_t operation; | ||||
| char _pad[1]; | char _pad[1]; | ||||
| } NodeAttributeRandomize; | } NodeLegacyAttributeRandomize; | ||||
| typedef struct NodeAttributeVectorMath { | typedef struct NodeAttributeVectorMath { | ||||
| /* NodeVectorMathOperation */ | /* NodeVectorMathOperation */ | ||||
| Context not available. | |||||
outdated comment