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build_files/cmake/Modules/FindSDL2.cmake
- This file was added.
| # - Find SDL library | |||||
| # Find the native SDL includes and library | |||||
| # This module defines | |||||
| # SDL2_INCLUDE_DIRS, where to find SDL.h, Set when SDL2_INCLUDE_DIR is found. | |||||
| # SDL2_LIBRARIES, libraries to link against to use SDL. | |||||
| # SDL2_ROOT_DIR, The base directory to search for SDL. | |||||
| # This can also be an environment variable. | |||||
| # SDL2_FOUND, If false, do not try to use SDL. | |||||
| # | |||||
| # also defined, but not for general use are | |||||
| # SDL2_LIBRARY, where to find the SDL library. | |||||
| #============================================================================= | |||||
| # Copyright 2015 Blender Foundation. | |||||
| # | |||||
| # Distributed under the OSI-approved BSD License (the "License"); | |||||
| # see accompanying file Copyright.txt for details. | |||||
| # | |||||
| # This software is distributed WITHOUT ANY WARRANTY; without even the | |||||
| # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |||||
| # See the License for more information. | |||||
| #============================================================================= | |||||
| # If SDL2_ROOT_DIR was defined in the environment, use it. | |||||
| IF(NOT SDL2_ROOT_DIR AND NOT $ENV{SDL2_ROOT_DIR} STREQUAL "") | |||||
| SET(SDL2_ROOT_DIR $ENV{SDL2_ROOT_DIR}) | |||||
| ENDIF() | |||||
| SET(_sdl2_SEARCH_DIRS | |||||
| ${SDL2_ROOT_DIR} | |||||
| ~/Library/Frameworks | |||||
| /Library/Frameworks | |||||
| /usr/local | |||||
| /usr | |||||
| /sw # Fink | |||||
| /opt/local # DarwinPorts | |||||
| /opt/csw # Blastwave | |||||
| ) | |||||
| FIND_PATH(SDL2_INCLUDE_DIR | |||||
| NAMES | |||||
| SDL.h | |||||
| HINTS | |||||
| ${_sdl2_SEARCH_DIRS} | |||||
| PATH_SUFFIXES | |||||
| include/SDL2 include | |||||
| ) | |||||
| FIND_LIBRARY(SDL2_LIBRARY | |||||
| NAMES | |||||
| SDL2 | |||||
| HINTS | |||||
| ${_sdl2_SEARCH_DIRS} | |||||
| PATH_SUFFIXES | |||||
| lib64 lib | |||||
| ) | |||||
| # handle the QUIETLY and REQUIRED arguments and set SDL2_FOUND to TRUE if | |||||
| # all listed variables are TRUE | |||||
| INCLUDE(FindPackageHandleStandardArgs) | |||||
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 DEFAULT_MSG | |||||
| SDL2_LIBRARY SDL2_INCLUDE_DIR) | |||||
| IF(SDL2_FOUND) | |||||
| SET(SDL2_LIBRARIES ${SDL2_LIBRARY}) | |||||
| SET(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR}) | |||||
| ENDIF(SDL2_FOUND) | |||||
| MARK_AS_ADVANCED( | |||||
| SDL2_INCLUDE_DIR | |||||
| SDL2_LIBRARY | |||||
| ) | |||||