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source/blender/compositor/operations/COM_MapUVOperation.h
| Show All 18 Lines | |||||
| #pragma once | #pragma once | ||||
| #include "COM_MultiThreadedOperation.h" | #include "COM_MultiThreadedOperation.h" | ||||
| namespace blender::compositor { | namespace blender::compositor { | ||||
| class MapUVOperation : public MultiThreadedOperation { | class MapUVOperation : public MultiThreadedOperation { | ||||
| private: | private: | ||||
| static constexpr int IMAGE_INPUT_INDEX = 0; | |||||
| static constexpr int UV_INPUT_INDEX = 1; | |||||
| /** | /** | ||||
| * Cached reference to the inputProgram | * Cached reference to the inputProgram | ||||
| */ | */ | ||||
| SocketReader *m_inputUVProgram; | SocketReader *m_inputUVProgram; | ||||
| SocketReader *m_inputColorProgram; | SocketReader *m_inputColorProgram; | ||||
| int uv_width_; | int uv_width_; | ||||
| int uv_height_; | int uv_height_; | ||||
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