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intern/cycles/kernel/svm/svm_value.h
| Show All 12 Lines | |||||
| * See the License for the specific language governing permissions and | * See the License for the specific language governing permissions and | ||||
| * limitations under the License. | * limitations under the License. | ||||
| */ | */ | ||||
| CCL_NAMESPACE_BEGIN | CCL_NAMESPACE_BEGIN | ||||
| /* Value Nodes */ | /* Value Nodes */ | ||||
| ccl_device void svm_node_value_f(ccl_global const KernelGlobals *kg, | ccl_device void svm_node_value_f(KernelGlobals kg, | ||||
| ccl_private ShaderData *sd, | ccl_private ShaderData *sd, | ||||
| ccl_private float *stack, | ccl_private float *stack, | ||||
| uint ivalue, | uint ivalue, | ||||
| uint out_offset) | uint out_offset) | ||||
| { | { | ||||
| stack_store_float(stack, out_offset, __uint_as_float(ivalue)); | stack_store_float(stack, out_offset, __uint_as_float(ivalue)); | ||||
| } | } | ||||
| ccl_device int svm_node_value_v(ccl_global const KernelGlobals *kg, | ccl_device int svm_node_value_v(KernelGlobals kg, | ||||
| ccl_private ShaderData *sd, | ccl_private ShaderData *sd, | ||||
| ccl_private float *stack, | ccl_private float *stack, | ||||
| uint out_offset, | uint out_offset, | ||||
| int offset) | int offset) | ||||
| { | { | ||||
| /* read extra data */ | /* read extra data */ | ||||
| uint4 node1 = read_node(kg, &offset); | uint4 node1 = read_node(kg, &offset); | ||||
| float3 p = make_float3( | float3 p = make_float3( | ||||
| __uint_as_float(node1.y), __uint_as_float(node1.z), __uint_as_float(node1.w)); | __uint_as_float(node1.y), __uint_as_float(node1.z), __uint_as_float(node1.w)); | ||||
| stack_store_float3(stack, out_offset, p); | stack_store_float3(stack, out_offset, p); | ||||
| return offset; | return offset; | ||||
| } | } | ||||
| CCL_NAMESPACE_END | CCL_NAMESPACE_END | ||||