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manual/modeling/geometry_nodes/texture/wave.rst
| Property | Old Value | New Value |
|---|---|---|
| svn:eol-style | null | native \ No newline at end of property |
| .. index:: Geometry Nodes; Texture | |||||
| .. _bpy.types.ShaderNodeTexWave: | |||||
| .. note:: | |||||
| This node is ported from shader nodes. The manual and images are | |||||
| referencing the shader version of the node. | |||||
| This node accepts Field inputs and outputs. | |||||
| When not connected the Vector input has an implicit Position attribute value. | |||||
| .. include:: /render/shader_nodes/textures/wave.rst | |||||
| No newline at end of file | |||||