Changeset View
Changeset View
Standalone View
Standalone View
source/blender/nodes/function/nodes/node_fn_rotate_euler.cc
| Show All 23 Lines | |||||
| #include "node_function_util.hh" | #include "node_function_util.hh" | ||||
| namespace blender::nodes { | namespace blender::nodes { | ||||
| static void fn_node_rotate_euler_declare(NodeDeclarationBuilder &b) | static void fn_node_rotate_euler_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.is_function_node(); | b.is_function_node(); | ||||
| b.add_input<decl::Vector>("Rotation").subtype(PROP_EULER).hide_value(); | b.add_input<decl::Vector>(N_("Rotation")).subtype(PROP_EULER).hide_value(); | ||||
| b.add_input<decl::Vector>("Rotate By").subtype(PROP_EULER); | b.add_input<decl::Vector>(N_("Rotate By")).subtype(PROP_EULER); | ||||
| b.add_input<decl::Vector>("Axis").default_value({0.0, 0.0, 1.0}).subtype(PROP_XYZ); | b.add_input<decl::Vector>(N_("Axis")).default_value({0.0, 0.0, 1.0}).subtype(PROP_XYZ); | ||||
| b.add_input<decl::Float>("Angle").subtype(PROP_ANGLE); | b.add_input<decl::Float>(N_("Angle")).subtype(PROP_ANGLE); | ||||
| b.add_output<decl::Vector>("Rotation"); | b.add_output<decl::Vector>(N_("Rotation")); | ||||
| }; | }; | ||||
| static void fn_node_rotate_euler_update(bNodeTree *UNUSED(ntree), bNode *node) | static void fn_node_rotate_euler_update(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| bNodeSocket *rotate_by_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 1)); | bNodeSocket *rotate_by_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 1)); | ||||
| bNodeSocket *axis_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 2)); | bNodeSocket *axis_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 2)); | ||||
| bNodeSocket *angle_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 3)); | bNodeSocket *angle_socket = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 3)); | ||||
| ▲ Show 20 Lines • Show All 95 Lines • Show Last 20 Lines | |||||