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source/blender/gpu/GPU_immediate_util.h
| Show First 20 Lines • Show All 86 Lines • ▼ Show 20 Lines | |||||
| void imm_draw_cylinder_fill_normal_3d( | void imm_draw_cylinder_fill_normal_3d( | ||||
| uint pos, uint nor, float base, float top, float height, int slices, int stacks); | uint pos, uint nor, float base, float top, float height, int slices, int stacks); | ||||
| void imm_draw_cylinder_wire_3d( | void imm_draw_cylinder_wire_3d( | ||||
| uint pos, float base, float top, float height, int slices, int stacks); | uint pos, float base, float top, float height, int slices, int stacks); | ||||
| void imm_draw_cylinder_fill_3d( | void imm_draw_cylinder_fill_3d( | ||||
| uint pos, float base, float top, float height, int slices, int stacks); | uint pos, float base, float top, float height, int slices, int stacks); | ||||
| void imm_drawcircball(const float cent[3], float rad, const float tmat[4][4], uint pos); | |||||
| void imm_drawX(const float cent[3], float size, const float tmat[4][4], uint pos); | |||||
| #ifdef __cplusplus | #ifdef __cplusplus | ||||
| } | } | ||||
| #endif | #endif | ||||