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source/blender/sequencer/SEQ_relations.h
| Show All 29 Lines | |||||
| struct ListBase; | struct ListBase; | ||||
| struct Main; | struct Main; | ||||
| struct MovieClip; | struct MovieClip; | ||||
| struct ReportList; | struct ReportList; | ||||
| struct Scene; | struct Scene; | ||||
| struct Sequence; | struct Sequence; | ||||
| void SEQ_relations_sequence_free_anim(struct Sequence *seq); | void SEQ_relations_sequence_free_anim(struct Sequence *seq); | ||||
| void SEQ_relations_update_changed_seq_and_deps(struct Scene *scene, | |||||
| struct Sequence *changed_seq, | |||||
| int len_change, | |||||
| int ibuf_change); | |||||
| bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports); | bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports); | ||||
| bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); | bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); | ||||
| void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); | void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); | ||||
| void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); | void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); | ||||
| void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); | void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); | ||||
| void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); | void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); | ||||
| void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq); | void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq); | ||||
| void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); | void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target); | ||||
| Show All 24 Lines | |||||