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source/gameengine/Rasterizer/RAS_IRasterizer.h
| Show First 20 Lines • Show All 291 Lines • ▼ Show 20 Lines | public: | ||||
| /** | /** | ||||
| */ | */ | ||||
| virtual const MT_Point3& GetCameraPosition() = 0; | virtual const MT_Point3& GetCameraPosition() = 0; | ||||
| virtual bool GetCameraOrtho() = 0; | virtual bool GetCameraOrtho() = 0; | ||||
| /** | /** | ||||
| * Fog | * Fog | ||||
| */ | */ | ||||
| virtual void SetFog(float start, float dist, float r, float g, float b) = 0; | virtual void SetFog(short type, float start, float dist, float intensity, float r, float g, float b) = 0; | ||||
| virtual void SetFogColor(float r, float g,float b) = 0; | virtual void SetFogColor(float r, float g,float b) = 0; | ||||
| virtual void SetFogStart(float start) = 0; | virtual void SetFogStart(float start) = 0; | ||||
| virtual void SetFogEnd(float end) = 0; | virtual void SetFogEnd(float end) = 0; | ||||
| virtual void DisplayFog() = 0; | virtual void DisplayFog() = 0; | ||||
| virtual void EnableFog(bool enable) = 0; | virtual void EnableFog(bool enable) = 0; | ||||
| virtual bool IsFogEnabled() = 0; | virtual bool IsFogEnabled() = 0; | ||||
| virtual void SetBackColor(float red, float green, float blue, float alpha) = 0; | virtual void SetBackColor(float red, float green, float blue, float alpha) = 0; | ||||
| ▲ Show 20 Lines • Show All 183 Lines • Show Last 20 Lines | |||||