Changeset View
Changeset View
Standalone View
Standalone View
source/gameengine/Converter/BlenderWorldInfo.h
| Show First 20 Lines • Show All 45 Lines • ▼ Show 20 Lines | class BlenderWorldInfo : public KX_WorldInfo | ||||
| bool m_hasmist; | bool m_hasmist; | ||||
| short m_misttype; | short m_misttype; | ||||
| float m_miststart; | float m_miststart; | ||||
| float m_mistdistance; | float m_mistdistance; | ||||
| float m_mistintensity; | float m_mistintensity; | ||||
| float m_mistcolor[3]; | float m_mistcolor[3]; | ||||
| float m_backgroundcolor[3]; | float m_backgroundcolor[3]; | ||||
| float m_ambientcolor[3]; | float m_ambientcolor[3]; | ||||
| float m_con_mistcolor[3]; | |||||
| float m_con_backgroundcolor[3]; | |||||
| float m_con_ambientcolor[3]; | |||||
| public: | public: | ||||
| BlenderWorldInfo(Scene *blenderscene, World *blenderworld); | BlenderWorldInfo(Scene *blenderscene, World *blenderworld); | ||||
| ~BlenderWorldInfo(); | ~BlenderWorldInfo(); | ||||
| bool m_do_color_management; | |||||
| bool hasWorld(); | bool hasWorld(); | ||||
| bool hasMist(); | bool hasMist(); | ||||
| short getMistType(); | short getMistType(); | ||||
| float getMistStart(); | float getMistStart(); | ||||
| float getMistDistance(); | float getMistDistance(); | ||||
| float getMistIntensity(); | float getMistIntensity(); | ||||
| float getMistColorRed(); | float getMistColorRed(); | ||||
| float getMistColorGreen(); | float getMistColorGreen(); | ||||
| Show All 24 Lines | |||||