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source/blender/nodes/geometry/nodes/node_geo_object_info.cc
| Show All 15 Lines | |||||
| #include "BLI_math_matrix.h" | #include "BLI_math_matrix.h" | ||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| #include "node_geometry_util.hh" | #include "node_geometry_util.hh" | ||||
| namespace blender::nodes { | namespace blender::nodes::node_geo_object_info_cc { | ||||
| static void geo_node_object_info_declare(NodeDeclarationBuilder &b) | static void geo_node_object_info_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.add_input<decl::Object>(N_("Object")).hide_label(); | b.add_input<decl::Object>(N_("Object")).hide_label(); | ||||
| b.add_input<decl::Bool>(N_("As Instance")) | b.add_input<decl::Bool>(N_("As Instance")) | ||||
| .description(N_("Output the entire object as single instance. " | .description(N_("Output the entire object as single instance. " | ||||
| "This allows instancing non-geometry object types")); | "This allows instancing non-geometry object types")); | ||||
| b.add_output<decl::Vector>(N_("Location")); | b.add_output<decl::Vector>(N_("Location")); | ||||
| ▲ Show 20 Lines • Show All 77 Lines • ▼ Show 20 Lines | |||||
| static void geo_node_object_info_node_init(bNodeTree *UNUSED(tree), bNode *node) | static void geo_node_object_info_node_init(bNodeTree *UNUSED(tree), bNode *node) | ||||
| { | { | ||||
| NodeGeometryObjectInfo *data = (NodeGeometryObjectInfo *)MEM_callocN( | NodeGeometryObjectInfo *data = (NodeGeometryObjectInfo *)MEM_callocN( | ||||
| sizeof(NodeGeometryObjectInfo), __func__); | sizeof(NodeGeometryObjectInfo), __func__); | ||||
| data->transform_space = GEO_NODE_TRANSFORM_SPACE_ORIGINAL; | data->transform_space = GEO_NODE_TRANSFORM_SPACE_ORIGINAL; | ||||
| node->storage = data; | node->storage = data; | ||||
| } | } | ||||
| } // namespace blender::nodes | } // namespace blender::nodes::node_geo_object_info_cc | ||||
| void register_node_type_geo_object_info() | void register_node_type_geo_object_info() | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_geo_object_info_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| geo_node_type_base(&ntype, GEO_NODE_OBJECT_INFO, "Object Info", NODE_CLASS_INPUT, 0); | geo_node_type_base(&ntype, GEO_NODE_OBJECT_INFO, "Object Info", NODE_CLASS_INPUT, 0); | ||||
| node_type_init(&ntype, blender::nodes::geo_node_object_info_node_init); | node_type_init(&ntype, file_ns::geo_node_object_info_node_init); | ||||
| node_type_storage( | node_type_storage( | ||||
| &ntype, "NodeGeometryObjectInfo", node_free_standard_storage, node_copy_standard_storage); | &ntype, "NodeGeometryObjectInfo", node_free_standard_storage, node_copy_standard_storage); | ||||
| ntype.geometry_node_execute = blender::nodes::geo_node_object_info_exec; | ntype.geometry_node_execute = file_ns::geo_node_object_info_exec; | ||||
| ntype.draw_buttons = blender::nodes::geo_node_object_info_layout; | ntype.draw_buttons = file_ns::geo_node_object_info_layout; | ||||
| ntype.declare = blender::nodes::geo_node_object_info_declare; | ntype.declare = file_ns::geo_node_object_info_declare; | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||