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source/blender/nodes/composite/nodes/node_composite_bokehblur.cc
| Show All 20 Lines | |||||
| /** \file | /** \file | ||||
| * \ingroup cmpnodes | * \ingroup cmpnodes | ||||
| */ | */ | ||||
| #include "../node_composite_util.hh" | #include "../node_composite_util.hh" | ||||
| /* **************** BLUR ******************** */ | /* **************** BLUR ******************** */ | ||||
| namespace blender::nodes { | namespace blender::nodes::node_cmp_bokehblur_cc { | ||||
| static void cmp_node_bokehblur_declare(NodeDeclarationBuilder &b) | static void cmp_node_bokehblur_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f}); | b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f}); | ||||
| b.add_input<decl::Color>(N_("Bokeh")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | b.add_input<decl::Color>(N_("Bokeh")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | ||||
| b.add_input<decl::Float>(N_("Size")).default_value(1.0f).min(0.0f).max(10.0f); | b.add_input<decl::Float>(N_("Size")).default_value(1.0f).min(0.0f).max(10.0f); | ||||
| b.add_input<decl::Float>(N_("Bounding box")).default_value(1.0f).min(0.0f).max(1.0f); | b.add_input<decl::Float>(N_("Bounding box")).default_value(1.0f).min(0.0f).max(1.0f); | ||||
| b.add_output<decl::Color>(N_("Image")); | b.add_output<decl::Color>(N_("Image")); | ||||
| } | } | ||||
| } // namespace blender::nodes | |||||
| static void node_composit_init_bokehblur(bNodeTree *UNUSED(ntree), bNode *node) | static void node_composit_init_bokehblur(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| node->custom3 = 4.0f; | node->custom3 = 4.0f; | ||||
| node->custom4 = 16.0f; | node->custom4 = 16.0f; | ||||
| } | } | ||||
| } // namespace blender::nodes::node_cmp_bokehblur_cc | |||||
| void register_node_type_cmp_bokehblur() | void register_node_type_cmp_bokehblur() | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_cmp_bokehblur_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_BOKEHBLUR, "Bokeh Blur", NODE_CLASS_OP_FILTER, 0); | cmp_node_type_base(&ntype, CMP_NODE_BOKEHBLUR, "Bokeh Blur", NODE_CLASS_OP_FILTER, 0); | ||||
| ntype.declare = blender::nodes::cmp_node_bokehblur_declare; | ntype.declare = file_ns::cmp_node_bokehblur_declare; | ||||
| node_type_init(&ntype, node_composit_init_bokehblur); | node_type_init(&ntype, file_ns::node_composit_init_bokehblur); | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||