Changeset View
Changeset View
Standalone View
Standalone View
source/blender/nodes/shader/nodes/node_shader_tex_image.cc
| Show All 11 Lines | |||||
| * You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
| * along with this program; if not, write to the Free Software Foundation, | * along with this program; if not, write to the Free Software Foundation, | ||||
| * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||||
| * | * | ||||
| * The Original Code is Copyright (C) 2005 Blender Foundation. | * The Original Code is Copyright (C) 2005 Blender Foundation. | ||||
| * All rights reserved. | * All rights reserved. | ||||
| */ | */ | ||||
| #include "node_shader_util.hh" | #include "../node_shader_util.h" | ||||
| namespace blender::nodes::node_shader_tex_image_cc { | namespace blender::nodes { | ||||
| static void sh_node_tex_image_declare(NodeDeclarationBuilder &b) | static void sh_node_tex_image_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.is_function_node(); | b.is_function_node(); | ||||
| b.add_input<decl::Vector>(N_("Vector")).implicit_field(); | b.add_input<decl::Vector>(N_("Vector")).implicit_field(); | ||||
| b.add_output<decl::Color>(N_("Color")).no_muted_links(); | b.add_output<decl::Color>(N_("Color")).no_muted_links(); | ||||
| b.add_output<decl::Float>(N_("Alpha")).no_muted_links(); | b.add_output<decl::Float>(N_("Alpha")).no_muted_links(); | ||||
| }; | }; | ||||
| }; // namespace blender::nodes | |||||
| static void node_shader_init_tex_image(bNodeTree *UNUSED(ntree), bNode *node) | static void node_shader_init_tex_image(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| NodeTexImage *tex = (NodeTexImage *)MEM_callocN(sizeof(NodeTexImage), "NodeTexImage"); | NodeTexImage *tex = (NodeTexImage *)MEM_callocN(sizeof(NodeTexImage), "NodeTexImage"); | ||||
| BKE_texture_mapping_default(&tex->base.tex_mapping, TEXMAP_TYPE_POINT); | BKE_texture_mapping_default(&tex->base.tex_mapping, TEXMAP_TYPE_POINT); | ||||
| BKE_texture_colormapping_default(&tex->base.color_mapping); | BKE_texture_colormapping_default(&tex->base.color_mapping); | ||||
| BKE_imageuser_default(&tex->iuser); | BKE_imageuser_default(&tex->iuser); | ||||
| node->storage = tex; | node->storage = tex; | ||||
| ▲ Show 20 Lines • Show All 126 Lines • ▼ Show 20 Lines | else { | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| } | } | ||||
| return true; | return true; | ||||
| } | } | ||||
| } // namespace blender::nodes::node_shader_tex_image_cc | |||||
| /* node type definition */ | /* node type definition */ | ||||
| void register_node_type_sh_tex_image() | void register_node_type_sh_tex_image(void) | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_shader_tex_image_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| sh_node_type_base(&ntype, SH_NODE_TEX_IMAGE, "Image Texture", NODE_CLASS_TEXTURE, 0); | sh_node_type_base(&ntype, SH_NODE_TEX_IMAGE, "Image Texture", NODE_CLASS_TEXTURE, 0); | ||||
| ntype.declare = file_ns::sh_node_tex_image_declare; | ntype.declare = blender::nodes::sh_node_tex_image_declare; | ||||
| node_type_init(&ntype, file_ns::node_shader_init_tex_image); | node_type_init(&ntype, node_shader_init_tex_image); | ||||
| node_type_storage( | node_type_storage( | ||||
| &ntype, "NodeTexImage", node_free_standard_storage, node_copy_standard_storage); | &ntype, "NodeTexImage", node_free_standard_storage, node_copy_standard_storage); | ||||
| node_type_gpu(&ntype, file_ns::node_shader_gpu_tex_image); | node_type_gpu(&ntype, node_shader_gpu_tex_image); | ||||
| node_type_label(&ntype, node_image_label); | node_type_label(&ntype, node_image_label); | ||||
| node_type_size_preset(&ntype, NODE_SIZE_LARGE); | node_type_size_preset(&ntype, NODE_SIZE_LARGE); | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||