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source/blender/nodes/composite/nodes/node_composite_colorSpill.cc
| Show All 15 Lines | |||||
| * The Original Code is Copyright (C) 2006 Blender Foundation. | * The Original Code is Copyright (C) 2006 Blender Foundation. | ||||
| * All rights reserved. | * All rights reserved. | ||||
| */ | */ | ||||
| /** \file | /** \file | ||||
| * \ingroup cmpnodes | * \ingroup cmpnodes | ||||
| */ | */ | ||||
| #include "RNA_access.h" | |||||
| #include "UI_interface.h" | |||||
| #include "UI_resources.h" | |||||
| #include "node_composite_util.hh" | #include "node_composite_util.hh" | ||||
| /* ******************* Color Spill Suppression ********************************* */ | /* ******************* Color Spill Suppression ********************************* */ | ||||
| namespace blender::nodes { | namespace blender::nodes { | ||||
| static void cmp_node_color_spill_declare(NodeDeclarationBuilder &b) | static void cmp_node_color_spill_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| Show All 10 Lines | static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| node->storage = ncs; | node->storage = ncs; | ||||
| node->custom1 = 2; /* green channel */ | node->custom1 = 2; /* green channel */ | ||||
| node->custom2 = 0; /* simple limit algorithm */ | node->custom2 = 0; /* simple limit algorithm */ | ||||
| ncs->limchan = 0; /* limit by red */ | ncs->limchan = 0; /* limit by red */ | ||||
| ncs->limscale = 1.0f; /* limit scaling factor */ | ncs->limscale = 1.0f; /* limit scaling factor */ | ||||
| ncs->unspill = 0; /* do not use unspill */ | ncs->unspill = 0; /* do not use unspill */ | ||||
| } | } | ||||
| static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) | |||||
| { | |||||
| uiLayout *row, *col; | |||||
| uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE); | |||||
| row = uiLayoutRow(layout, false); | |||||
| uiItemR(row, ptr, "channel", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, nullptr, ICON_NONE); | |||||
| col = uiLayoutColumn(layout, false); | |||||
| uiItemR(col, ptr, "limit_method", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | |||||
| if (RNA_enum_get(ptr, "limit_method") == 0) { | |||||
| uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE); | |||||
| row = uiLayoutRow(col, false); | |||||
| uiItemR(row, | |||||
| ptr, | |||||
| "limit_channel", | |||||
| UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_EXPAND, | |||||
| nullptr, | |||||
| ICON_NONE); | |||||
| } | |||||
| uiItemR(col, ptr, "ratio", UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, nullptr, ICON_NONE); | |||||
| uiItemR(col, ptr, "use_unspill", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | |||||
| if (RNA_boolean_get(ptr, "use_unspill") == true) { | |||||
| uiItemR(col, | |||||
| ptr, | |||||
| "unspill_red", | |||||
| UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, | |||||
| nullptr, | |||||
| ICON_NONE); | |||||
| uiItemR(col, | |||||
| ptr, | |||||
| "unspill_green", | |||||
| UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, | |||||
| nullptr, | |||||
| ICON_NONE); | |||||
| uiItemR(col, | |||||
| ptr, | |||||
| "unspill_blue", | |||||
| UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, | |||||
| nullptr, | |||||
| ICON_NONE); | |||||
| } | |||||
| } | |||||
| void register_node_type_cmp_color_spill() | void register_node_type_cmp_color_spill() | ||||
| { | { | ||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE, 0); | cmp_node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE, 0); | ||||
| ntype.declare = blender::nodes::cmp_node_color_spill_declare; | ntype.declare = blender::nodes::cmp_node_color_spill_declare; | ||||
| ntype.draw_buttons = node_composit_buts_color_spill; | |||||
| node_type_init(&ntype, node_composit_init_color_spill); | node_type_init(&ntype, node_composit_init_color_spill); | ||||
| node_type_storage( | node_type_storage( | ||||
| &ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage); | &ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage); | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||