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source/blender/nodes/composite/nodes/node_composite_transform.cc
| Show All 15 Lines | |||||
| * The Original Code is Copyright (C) 2011 Blender Foundation. | * The Original Code is Copyright (C) 2011 Blender Foundation. | ||||
| * All rights reserved. | * All rights reserved. | ||||
| */ | */ | ||||
| /** \file | /** \file | ||||
| * \ingroup cmpnodes | * \ingroup cmpnodes | ||||
| */ | */ | ||||
| #include "UI_interface.h" | |||||
| #include "UI_resources.h" | |||||
| #include "node_composite_util.hh" | #include "node_composite_util.hh" | ||||
| /* **************** Transform ******************** */ | /* **************** Transform ******************** */ | ||||
| namespace blender::nodes { | namespace blender::nodes { | ||||
| static void cmp_node_transform_declare(NodeDeclarationBuilder &b) | static void cmp_node_transform_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f}); | b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f}); | ||||
| b.add_input<decl::Float>(N_("X")).default_value(0.0f).min(-10000.0f).max(10000.0f); | b.add_input<decl::Float>(N_("X")).default_value(0.0f).min(-10000.0f).max(10000.0f); | ||||
| b.add_input<decl::Float>(N_("Y")).default_value(0.0f).min(-10000.0f).max(10000.0f); | b.add_input<decl::Float>(N_("Y")).default_value(0.0f).min(-10000.0f).max(10000.0f); | ||||
| b.add_input<decl::Float>(N_("Angle")) | b.add_input<decl::Float>(N_("Angle")) | ||||
| .default_value(0.0f) | .default_value(0.0f) | ||||
| .min(-10000.0f) | .min(-10000.0f) | ||||
| .max(10000.0f) | .max(10000.0f) | ||||
| .subtype(PROP_ANGLE); | .subtype(PROP_ANGLE); | ||||
| b.add_input<decl::Float>(N_("Scale")).default_value(1.0f).min(0.0001f).max(CMP_SCALE_MAX); | b.add_input<decl::Float>(N_("Scale")).default_value(1.0f).min(0.0001f).max(CMP_SCALE_MAX); | ||||
| b.add_output<decl::Color>(N_("Image")); | b.add_output<decl::Color>(N_("Image")); | ||||
| } | } | ||||
| } // namespace blender::nodes | } // namespace blender::nodes | ||||
| static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) | |||||
| { | |||||
| uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE); | |||||
| } | |||||
| void register_node_type_cmp_transform() | void register_node_type_cmp_transform() | ||||
| { | { | ||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_TRANSFORM, "Transform", NODE_CLASS_DISTORT, 0); | cmp_node_type_base(&ntype, CMP_NODE_TRANSFORM, "Transform", NODE_CLASS_DISTORT, 0); | ||||
| ntype.declare = blender::nodes::cmp_node_transform_declare; | ntype.declare = blender::nodes::cmp_node_transform_declare; | ||||
| ntype.draw_buttons = node_composit_buts_transform; | |||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||