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source/blender/nodes/composite/nodes/node_composite_colorSpill.cc
| Show All 24 Lines | |||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| #include "node_composite_util.hh" | #include "node_composite_util.hh" | ||||
| /* ******************* Color Spill Suppression ********************************* */ | /* ******************* Color Spill Suppression ********************************* */ | ||||
| namespace blender::nodes { | namespace blender::nodes::node_composite_colorSpill_cc { | ||||
| static void cmp_node_color_spill_declare(NodeDeclarationBuilder &b) | static void cmp_node_color_spill_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | ||||
| b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR); | b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR); | ||||
| b.add_output<decl::Color>(N_("Image")); | b.add_output<decl::Color>(N_("Image")); | ||||
| } | } | ||||
| } // namespace blender::nodes | |||||
| static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node) | static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| NodeColorspill *ncs = MEM_cnew<NodeColorspill>(__func__); | NodeColorspill *ncs = MEM_cnew<NodeColorspill>(__func__); | ||||
| node->storage = ncs; | node->storage = ncs; | ||||
| node->custom1 = 2; /* green channel */ | node->custom1 = 2; /* green channel */ | ||||
| node->custom2 = 0; /* simple limit algorithm */ | node->custom2 = 0; /* simple limit algorithm */ | ||||
| ncs->limchan = 0; /* limit by red */ | ncs->limchan = 0; /* limit by red */ | ||||
| ncs->limscale = 1.0f; /* limit scaling factor */ | ncs->limscale = 1.0f; /* limit scaling factor */ | ||||
| ▲ Show 20 Lines • Show All 41 Lines • ▼ Show 20 Lines | uiItemR(col, | ||||
| ptr, | ptr, | ||||
| "unspill_blue", | "unspill_blue", | ||||
| UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, | UI_ITEM_R_SPLIT_EMPTY_NAME | UI_ITEM_R_SLIDER, | ||||
| nullptr, | nullptr, | ||||
| ICON_NONE); | ICON_NONE); | ||||
| } | } | ||||
| } | } | ||||
| } // namespace blender::nodes::node_composite_colorSpill_cc | |||||
| void register_node_type_cmp_color_spill() | void register_node_type_cmp_color_spill() | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_composite_colorSpill_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE, 0); | cmp_node_type_base(&ntype, CMP_NODE_COLOR_SPILL, "Color Spill", NODE_CLASS_MATTE, 0); | ||||
| ntype.declare = blender::nodes::cmp_node_color_spill_declare; | ntype.declare = file_ns::cmp_node_color_spill_declare; | ||||
| ntype.draw_buttons = node_composit_buts_color_spill; | ntype.draw_buttons = file_ns::node_composit_buts_color_spill; | ||||
| node_type_init(&ntype, node_composit_init_color_spill); | node_type_init(&ntype, file_ns::node_composit_init_color_spill); | ||||
| node_type_storage( | node_type_storage( | ||||
| &ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage); | &ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage); | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||