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source/blender/nodes/composite/nodes/node_composite_denoise.cc
| Show All 24 Lines | |||||
| #include "BLI_system.h" | #include "BLI_system.h" | ||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| #include "node_composite_util.hh" | #include "node_composite_util.hh" | ||||
| namespace blender::nodes { | namespace blender::nodes::node_composite_denoise_cc { | ||||
| static void cmp_node_denoise_declare(NodeDeclarationBuilder &b) | static void cmp_node_denoise_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | ||||
| b.add_input<decl::Vector>(N_("Normal")) | b.add_input<decl::Vector>(N_("Normal")) | ||||
| .default_value({0.0f, 0.0f, 0.0f}) | .default_value({0.0f, 0.0f, 0.0f}) | ||||
| .min(-1.0f) | .min(-1.0f) | ||||
| .max(1.0f) | .max(1.0f) | ||||
| .hide_value(); | .hide_value(); | ||||
| b.add_input<decl::Color>(N_("Albedo")).default_value({1.0f, 1.0f, 1.0f, 1.0f}).hide_value(); | b.add_input<decl::Color>(N_("Albedo")).default_value({1.0f, 1.0f, 1.0f, 1.0f}).hide_value(); | ||||
| b.add_output<decl::Color>(N_("Image")); | b.add_output<decl::Color>(N_("Image")); | ||||
| } | } | ||||
| } // namespace blender::nodes | |||||
| static void node_composit_init_denonise(bNodeTree *UNUSED(ntree), bNode *node) | static void node_composit_init_denonise(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| NodeDenoise *ndg = MEM_cnew<NodeDenoise>(__func__); | NodeDenoise *ndg = MEM_cnew<NodeDenoise>(__func__); | ||||
| ndg->hdr = true; | ndg->hdr = true; | ||||
| ndg->prefilter = CMP_NODE_DENOISE_PREFILTER_ACCURATE; | ndg->prefilter = CMP_NODE_DENOISE_PREFILTER_ACCURATE; | ||||
| node->storage = ndg; | node->storage = ndg; | ||||
| } | } | ||||
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| # endif | # endif | ||||
| #endif | #endif | ||||
| uiItemL(layout, IFACE_("Prefilter:"), ICON_NONE); | uiItemL(layout, IFACE_("Prefilter:"), ICON_NONE); | ||||
| uiItemR(layout, ptr, "prefilter", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | uiItemR(layout, ptr, "prefilter", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | ||||
| uiItemR(layout, ptr, "use_hdr", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | uiItemR(layout, ptr, "use_hdr", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | ||||
| } | } | ||||
| } // namespace blender::nodes::node_composite_denoise_cc | |||||
| void register_node_type_cmp_denoise() | void register_node_type_cmp_denoise() | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_composite_denoise_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_DENOISE, "Denoise", NODE_CLASS_OP_FILTER, 0); | cmp_node_type_base(&ntype, CMP_NODE_DENOISE, "Denoise", NODE_CLASS_OP_FILTER, 0); | ||||
| ntype.declare = blender::nodes::cmp_node_denoise_declare; | ntype.declare = file_ns::cmp_node_denoise_declare; | ||||
| ntype.draw_buttons = node_composit_buts_denoise; | ntype.draw_buttons = file_ns::node_composit_buts_denoise; | ||||
| node_type_init(&ntype, node_composit_init_denonise); | node_type_init(&ntype, file_ns::node_composit_init_denonise); | ||||
| node_type_storage(&ntype, "NodeDenoise", node_free_standard_storage, node_copy_standard_storage); | node_type_storage(&ntype, "NodeDenoise", node_free_standard_storage, node_copy_standard_storage); | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||