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source/blender/nodes/composite/nodes/node_composite_map_range.cc
- This file was moved from source/blender/nodes/composite/nodes/node_composite_mapRange.cc.
| Show All 22 Lines | |||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| #include "node_composite_util.hh" | #include "node_composite_util.hh" | ||||
| /* **************** Map Range ******************** */ | /* **************** Map Range ******************** */ | ||||
| namespace blender::nodes { | namespace blender::nodes::node_composite_mapRange_cc { | ||||
| static void cmp_node_map_range_declare(NodeDeclarationBuilder &b) | static void cmp_node_map_range_declare(NodeDeclarationBuilder &b) | ||||
| { | { | ||||
| b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f); | b.add_input<decl::Float>(N_("Value")).default_value(1.0f).min(0.0f).max(1.0f); | ||||
| b.add_input<decl::Float>(N_("From Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); | b.add_input<decl::Float>(N_("From Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); | ||||
| b.add_input<decl::Float>(N_("From Max")).default_value(0.0f).min(-10000.0f).max(10000.0f); | b.add_input<decl::Float>(N_("From Max")).default_value(0.0f).min(-10000.0f).max(10000.0f); | ||||
| b.add_input<decl::Float>(N_("To Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); | b.add_input<decl::Float>(N_("To Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); | ||||
| b.add_input<decl::Float>(N_("To Max")).default_value(0.0f).min(-10000.0f).max(10000.0f); | b.add_input<decl::Float>(N_("To Max")).default_value(0.0f).min(-10000.0f).max(10000.0f); | ||||
| b.add_output<decl::Float>(N_("Value")); | b.add_output<decl::Float>(N_("Value")); | ||||
| } | } | ||||
| } // namespace blender::nodes | |||||
| static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) | static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) | ||||
| { | { | ||||
| uiLayout *col; | uiLayout *col; | ||||
| col = uiLayoutColumn(layout, true); | col = uiLayoutColumn(layout, true); | ||||
| uiItemR(col, ptr, "use_clamp", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | uiItemR(col, ptr, "use_clamp", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | ||||
| } | } | ||||
| } // namespace blender::nodes::node_composite_mapRange_cc | |||||
| void register_node_type_cmp_map_range() | void register_node_type_cmp_map_range() | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_composite_mapRange_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_MAP_RANGE, "Map Range", NODE_CLASS_OP_VECTOR, 0); | cmp_node_type_base(&ntype, CMP_NODE_MAP_RANGE, "Map Range", NODE_CLASS_OP_VECTOR); | ||||
| ntype.declare = blender::nodes::cmp_node_map_range_declare; | ntype.declare = file_ns::cmp_node_map_range_declare; | ||||
| ntype.draw_buttons = node_composit_buts_map_range; | ntype.draw_buttons = file_ns::node_composit_buts_map_range; | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||