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source/blender/nodes/composite/nodes/node_composite_colorbalance.cc
| Show All 24 Lines | |||||
| #include "UI_interface.h" | #include "UI_interface.h" | ||||
| #include "UI_resources.h" | #include "UI_resources.h" | ||||
| #include "node_composite_util.hh" | #include "node_composite_util.hh" | ||||
| /* ******************* Color Balance ********************************* */ | /* ******************* Color Balance ********************************* */ | ||||
| namespace blender::nodes { | |||||
| static void cmp_node_colorbalance_declare(NodeDeclarationBuilder &b) | |||||
| { | |||||
| b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR); | |||||
| b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | |||||
| b.add_output<decl::Color>(N_("Image")); | |||||
| } | |||||
| } // namespace blender::nodes | |||||
| /* Sync functions update formula parameters for other modes, such that the result is comparable. | /* Sync functions update formula parameters for other modes, such that the result is comparable. | ||||
| * Note that the results are not exactly the same due to differences in color handling | * Note that the results are not exactly the same due to differences in color handling | ||||
| * (sRGB conversion happens for LGG), | * (sRGB conversion happens for LGG), | ||||
| * but this keeps settings comparable. */ | * but this keeps settings comparable. */ | ||||
| void ntreeCompositColorBalanceSyncFromLGG(bNodeTree *UNUSED(ntree), bNode *node) | void ntreeCompositColorBalanceSyncFromLGG(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| NodeColorBalance *n = (NodeColorBalance *)node->storage; | NodeColorBalance *n = (NodeColorBalance *)node->storage; | ||||
| Show All 12 Lines | void ntreeCompositColorBalanceSyncFromCDL(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| for (int c = 0; c < 3; c++) { | for (int c = 0; c < 3; c++) { | ||||
| float d = n->slope[c] + n->offset[c]; | float d = n->slope[c] + n->offset[c]; | ||||
| n->lift[c] = (d != 0.0f ? n->slope[c] + 2.0f * n->offset[c] / d : 0.0f); | n->lift[c] = (d != 0.0f ? n->slope[c] + 2.0f * n->offset[c] / d : 0.0f); | ||||
| n->gain[c] = d; | n->gain[c] = d; | ||||
| n->gamma[c] = (n->power[c] != 0.0f) ? 1.0f / n->power[c] : 1000000.0f; | n->gamma[c] = (n->power[c] != 0.0f) ? 1.0f / n->power[c] : 1000000.0f; | ||||
| } | } | ||||
| } | } | ||||
| namespace blender::nodes::node_composite_colorbalance_cc { | |||||
| static void cmp_node_colorbalance_declare(NodeDeclarationBuilder &b) | |||||
| { | |||||
| b.add_input<decl::Float>(N_("Fac")).default_value(1.0f).min(0.0f).max(1.0f).subtype(PROP_FACTOR); | |||||
| b.add_input<decl::Color>(N_("Image")).default_value({1.0f, 1.0f, 1.0f, 1.0f}); | |||||
| b.add_output<decl::Color>(N_("Image")); | |||||
| } | |||||
| static void node_composit_init_colorbalance(bNodeTree *UNUSED(ntree), bNode *node) | static void node_composit_init_colorbalance(bNodeTree *UNUSED(ntree), bNode *node) | ||||
| { | { | ||||
| NodeColorBalance *n = MEM_cnew<NodeColorBalance>(__func__); | NodeColorBalance *n = MEM_cnew<NodeColorBalance>(__func__); | ||||
| n->lift[0] = n->lift[1] = n->lift[2] = 1.0f; | n->lift[0] = n->lift[1] = n->lift[2] = 1.0f; | ||||
| n->gamma[0] = n->gamma[1] = n->gamma[2] = 1.0f; | n->gamma[0] = n->gamma[1] = n->gamma[2] = 1.0f; | ||||
| n->gain[0] = n->gain[1] = n->gain[2] = 1.0f; | n->gain[0] = n->gain[1] = n->gain[2] = 1.0f; | ||||
| ▲ Show 20 Lines • Show All 72 Lines • ▼ Show 20 Lines | else { | ||||
| uiTemplateColorPicker(layout, ptr, "power", true, true, false, true); | uiTemplateColorPicker(layout, ptr, "power", true, true, false, true); | ||||
| uiItemR(layout, ptr, "power", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | uiItemR(layout, ptr, "power", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | ||||
| uiTemplateColorPicker(layout, ptr, "slope", true, true, false, true); | uiTemplateColorPicker(layout, ptr, "slope", true, true, false, true); | ||||
| uiItemR(layout, ptr, "slope", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | uiItemR(layout, ptr, "slope", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE); | ||||
| } | } | ||||
| } | } | ||||
| } // namespace blender::nodes::node_composite_colorbalance_cc | |||||
| void register_node_type_cmp_colorbalance() | void register_node_type_cmp_colorbalance() | ||||
| { | { | ||||
| namespace file_ns = blender::nodes::node_composite_colorbalance_cc; | |||||
| static bNodeType ntype; | static bNodeType ntype; | ||||
| cmp_node_type_base(&ntype, CMP_NODE_COLORBALANCE, "Color Balance", NODE_CLASS_OP_COLOR); | cmp_node_type_base(&ntype, CMP_NODE_COLORBALANCE, "Color Balance", NODE_CLASS_OP_COLOR); | ||||
| ntype.declare = blender::nodes::cmp_node_colorbalance_declare; | ntype.declare = file_ns::cmp_node_colorbalance_declare; | ||||
| ntype.draw_buttons = node_composit_buts_colorbalance; | ntype.draw_buttons = file_ns::node_composit_buts_colorbalance; | ||||
| ntype.draw_buttons_ex = node_composit_buts_colorbalance_ex; | ntype.draw_buttons_ex = file_ns::node_composit_buts_colorbalance_ex; | ||||
| node_type_size(&ntype, 400, 200, 400); | node_type_size(&ntype, 400, 200, 400); | ||||
| node_type_init(&ntype, node_composit_init_colorbalance); | node_type_init(&ntype, file_ns::node_composit_init_colorbalance); | ||||
| node_type_storage( | node_type_storage( | ||||
| &ntype, "NodeColorBalance", node_free_standard_storage, node_copy_standard_storage); | &ntype, "NodeColorBalance", node_free_standard_storage, node_copy_standard_storage); | ||||
| nodeRegisterType(&ntype); | nodeRegisterType(&ntype); | ||||
| } | } | ||||