Changeset View
Changeset View
Standalone View
Standalone View
source/blender/blenkernel/intern/texture.c
| Show First 20 Lines • Show All 61 Lines • ▼ Show 20 Lines | |||||
| #include "BKE_key.h" | #include "BKE_key.h" | ||||
| #include "BKE_lib_id.h" | #include "BKE_lib_id.h" | ||||
| #include "BKE_lib_query.h" | #include "BKE_lib_query.h" | ||||
| #include "BKE_material.h" | #include "BKE_material.h" | ||||
| #include "BKE_node.h" | #include "BKE_node.h" | ||||
| #include "BKE_scene.h" | #include "BKE_scene.h" | ||||
| #include "BKE_texture.h" | #include "BKE_texture.h" | ||||
| #include "NOD_texture.h" | |||||
| #include "RE_texture.h" | #include "RE_texture.h" | ||||
| #include "BLO_read_write.h" | #include "BLO_read_write.h" | ||||
| static void texture_init_data(ID *id) | static void texture_init_data(ID *id) | ||||
| { | { | ||||
| Tex *texture = (Tex *)id; | Tex *texture = (Tex *)id; | ||||
| ▲ Show 20 Lines • Show All 692 Lines • Show Last 20 Lines | |||||