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source/blender/editors/sculpt_paint/sculpt.c
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| #include "BKE_pbvh.h" | #include "BKE_pbvh.h" | ||||
| #include "BKE_pointcache.h" | #include "BKE_pointcache.h" | ||||
| #include "BKE_report.h" | #include "BKE_report.h" | ||||
| #include "BKE_scene.h" | #include "BKE_scene.h" | ||||
| #include "BKE_screen.h" | #include "BKE_screen.h" | ||||
| #include "BKE_subdiv_ccg.h" | #include "BKE_subdiv_ccg.h" | ||||
| #include "BKE_subsurf.h" | #include "BKE_subsurf.h" | ||||
| #include "NOD_texture.h" | |||||
| #include "DEG_depsgraph.h" | #include "DEG_depsgraph.h" | ||||
| #include "IMB_colormanagement.h" | #include "IMB_colormanagement.h" | ||||
| #include "WM_api.h" | #include "WM_api.h" | ||||
| #include "WM_message.h" | #include "WM_message.h" | ||||
| #include "WM_toolsystem.h" | #include "WM_toolsystem.h" | ||||
| #include "WM_types.h" | #include "WM_types.h" | ||||
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