Differential D13910 Diff 47467 source/blender/draw/engines/workbench/shaders/infos/workbench_composite_info.hh
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source/blender/draw/engines/workbench/shaders/infos/workbench_composite_info.hh
- This file was added.
| #include "gpu_shader_create_info.hh" | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /** \name Base Composite | |||||
| * \{ */ | |||||
| GPU_SHADER_CREATE_INFO(workbench_composite) | |||||
| .sampler(0, ImageType::FLOAT_2D, "normalBuffer", Frequency::PASS) | |||||
| .sampler(1, ImageType::FLOAT_2D, "materialBuffer", Frequency::PASS) | |||||
| .uniform_buf(4, "WorldData", "world_data", Frequency::PASS) | |||||
| .push_constant(0, Type::BOOL, "forceShadowing") | |||||
| .fragment_out(0, Type::VEC4, "fragColor") | |||||
| .typedef_source("workbench_shader_shared.h") | |||||
| .fragment_source("workbench_composite_frag.glsl") | |||||
| .additional_info("draw_fullscreen"); | |||||
| /** \} */ | |||||
| /* -------------------------------------------------------------------- */ | |||||
| /** \name Lighting Type | |||||
| * \{ */ | |||||
| GPU_SHADER_CREATE_INFO(workbench_composite_studio) | |||||
| .define("V3D_LIGHTING_STUDIO") | |||||
| .additional_info("workbench_composite") | |||||
| .do_static_compilation(true); | |||||
| GPU_SHADER_CREATE_INFO(workbench_composite_matcap) | |||||
| .define("V3D_LIGHTING_MATCAP") | |||||
| .sampler(2, ImageType::FLOAT_2D, "matcap_diffuse_tx", Frequency::PASS) | |||||
| .sampler(3, ImageType::FLOAT_2D, "matcap_specular_tx", Frequency::PASS) | |||||
| .additional_info("workbench_composite") | |||||
| .do_static_compilation(true); | |||||
| GPU_SHADER_CREATE_INFO(workbench_composite_flat) | |||||
| .define("V3D_LIGHTING_FLAT") | |||||
| .additional_info("workbench_composite") | |||||
| .do_static_compilation(true); | |||||
| /** \} */ | |||||