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source/blender/editors/include/UI_icons.h
| Show First 20 Lines • Show All 696 Lines • ▼ Show 20 Lines | DEF_ICON(PARTICLE_PATH) | ||||
| /* EDITING */ | /* EDITING */ | ||||
| DEF_ICON(MAN_TRANS) | DEF_ICON(MAN_TRANS) | ||||
| DEF_ICON(MAN_ROT) | DEF_ICON(MAN_ROT) | ||||
| DEF_ICON(MAN_SCALE) | DEF_ICON(MAN_SCALE) | ||||
| DEF_ICON(MANIPUL) | DEF_ICON(MANIPUL) | ||||
| DEF_ICON(SNAP_OFF) | DEF_ICON(SNAP_OFF) | ||||
| DEF_ICON(SNAP_ON) | DEF_ICON(SNAP_ON) | ||||
| DEF_ICON(SNAP_NORMAL) | DEF_ICON(SNAP_NORMAL) | ||||
| DEF_ICON(SNAP_INCREMENT) | DEF_ICON(SNAP_INCREMENT) | ||||
Severin: Changing the order of icons shouldn't be done as the order here is dependent on the order in… | |||||
| DEF_ICON(SNAP_VERTEX) | DEF_ICON(SNAP_VERTEX) | ||||
| DEF_ICON(SNAP_EDGE) | DEF_ICON(SNAP_EDGE) | ||||
| DEF_ICON(SNAP_FACE) | DEF_ICON(SNAP_FACE) | ||||
| DEF_ICON(SNAP_VOLUME) | DEF_ICON(SNAP_VOLUME) | ||||
| #ifndef DEF_ICON_BLANK_SKIP | DEF_ICON(SNAP_GRID) | ||||
| DEF_ICON(BLANK220) | |||||
| #endif | |||||
| DEF_ICON(STICKY_UVS_LOC) | DEF_ICON(STICKY_UVS_LOC) | ||||
| DEF_ICON(STICKY_UVS_DISABLE) | DEF_ICON(STICKY_UVS_DISABLE) | ||||
| DEF_ICON(STICKY_UVS_VERT) | DEF_ICON(STICKY_UVS_VERT) | ||||
| DEF_ICON(CLIPUV_DEHLT) | DEF_ICON(CLIPUV_DEHLT) | ||||
| DEF_ICON(CLIPUV_HLT) | DEF_ICON(CLIPUV_HLT) | ||||
| DEF_ICON(SNAP_PEEL_OBJECT) | DEF_ICON(SNAP_PEEL_OBJECT) | ||||
| DEF_ICON(GRID) | DEF_ICON(GRID) | ||||
| #ifndef DEF_ICON_BLANK_SKIP | #ifndef DEF_ICON_BLANK_SKIP | ||||
| ▲ Show 20 Lines • Show All 299 Lines • Show Last 20 Lines | |||||
Changing the order of icons shouldn't be done as the order here is dependent on the order in the blender_icons.svg (which would need to be updated to make this work). Use the empty slot below instead.