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source/blender/blenkernel/BKE_particle.h
| Show First 20 Lines • Show All 590 Lines • ▼ Show 20 Lines | |||||
| void psys_get_texture(struct ParticleSimulationData *sim, | void psys_get_texture(struct ParticleSimulationData *sim, | ||||
| struct ParticleData *pa, | struct ParticleData *pa, | ||||
| struct ParticleTexture *ptex, | struct ParticleTexture *ptex, | ||||
| int event, | int event, | ||||
| float cfra); | float cfra); | ||||
| /** | /** | ||||
| * Interpolate a location on a face based on face coordinates. | * Interpolate a location on a face based on face coordinates. | ||||
| */ | */ | ||||
| void psys_interpolate_face(struct MVert *mvert, | void psys_interpolate_face(struct Mesh *mesh, | ||||
| struct MVert *mvert, | |||||
| const float (*vert_normals)[3], | const float (*vert_normals)[3], | ||||
| struct MFace *mface, | struct MFace *mface, | ||||
| struct MTFace *tface, | struct MTFace *tface, | ||||
| float (*orcodata)[3], | float (*orcodata)[3], | ||||
| float w[4], | float w[4], | ||||
| float vec[3], | float vec[3], | ||||
| float nor[3], | float nor[3], | ||||
| float utan[3], | float utan[3], | ||||
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