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intern/cycles/kernel/osl/shaders/node_rgb_curves.osl
| /* SPDX-License-Identifier: Apache-2.0 | /* SPDX-License-Identifier: Apache-2.0 | ||||
| * Copyright 2011-2022 Blender Foundation */ | * Copyright 2011-2022 Blender Foundation */ | ||||
| #include "node_ramp_util.h" | #include "node_ramp_util.h" | ||||
| #include "stdcycles.h" | #include "stdcycles.h" | ||||
| shader node_rgb_curves(color ramp[] = {0.0}, | shader node_rgb_curves(color ramp[] = {0.0}, | ||||
| float min_x = 0.0, | float min_x = 0.0, | ||||
| float max_x = 1.0, | float max_x = 1.0, | ||||
| int extrapolate = 1, | |||||
| color ColorIn = 0.0, | color ColorIn = 0.0, | ||||
| float Fac = 0.0, | float Fac = 0.0, | ||||
| output color ColorOut = 0.0) | output color ColorOut = 0.0) | ||||
| { | { | ||||
| color c = (ColorIn - color(min_x, min_x, min_x)) / (max_x - min_x); | color c = (ColorIn - color(min_x, min_x, min_x)) / (max_x - min_x); | ||||
| color r = rgb_ramp_lookup(ramp, c[0], 1, 1); | color r = rgb_ramp_lookup(ramp, c[0], 1, extrapolate); | ||||
| color g = rgb_ramp_lookup(ramp, c[1], 1, 1); | color g = rgb_ramp_lookup(ramp, c[1], 1, extrapolate); | ||||
| color b = rgb_ramp_lookup(ramp, c[2], 1, 1); | color b = rgb_ramp_lookup(ramp, c[2], 1, extrapolate); | ||||
| ColorOut[0] = r[0]; | ColorOut[0] = r[0]; | ||||
| ColorOut[1] = g[1]; | ColorOut[1] = g[1]; | ||||
| ColorOut[2] = b[2]; | ColorOut[2] = b[2]; | ||||
| ColorOut = mix(ColorIn, ColorOut, Fac); | ColorOut = mix(ColorIn, ColorOut, Fac); | ||||
| } | } | ||||