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source/blender/freestyle/intern/scene_graph/NodeGroup.h
| /* SPDX-License-Identifier: GPL-2.0-or-later */ | /* SPDX-License-Identifier: GPL-2.0-or-later */ | ||||
| #pragma once | #pragma once | ||||
| /** \file | /** \file | ||||
| * \ingroup freestyle | * \ingroup freestyle | ||||
| * \brief Class to represent a group node. This node can contains several children. | * \brief Class to represent a group node. This node can contains several children. | ||||
| * \brief It also contains a transform matrix indicating the transform state of the underlying | * \brief It also contains a transform matrix indicating the transform state of the underlying | ||||
| * children. | * children. | ||||
| */ | */ | ||||
| #include <vector> | #include <vector> | ||||
| #include "Node.h" | #include "Node.h" | ||||
| #include "../system/FreestyleConfig.h" | |||||
| using namespace std; | using namespace std; | ||||
| namespace Freestyle { | namespace Freestyle { | ||||
| class NodeGroup : public Node { | class NodeGroup : public Node { | ||||
| public: | public: | ||||
| inline NodeGroup() : Node() | inline NodeGroup() : Node() | ||||
| { | { | ||||
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