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source/blender/freestyle/intern/scene_graph/NodeLight.h
| /* SPDX-License-Identifier: GPL-2.0-or-later */ | /* SPDX-License-Identifier: GPL-2.0-or-later */ | ||||
| #pragma once | #pragma once | ||||
| /** \file | /** \file | ||||
| * \ingroup freestyle | * \ingroup freestyle | ||||
| * \brief Class to represent a light node | * \brief Class to represent a light node | ||||
| */ | */ | ||||
| #include "Node.h" | #include "Node.h" | ||||
| #include "../geometry/Geom.h" | #include "../geometry/Geom.h" | ||||
| #include "../system/FreestyleConfig.h" | |||||
| namespace Freestyle { | namespace Freestyle { | ||||
| using namespace Geometry; | using namespace Geometry; | ||||
| class NodeLight : public Node { | class NodeLight : public Node { | ||||
| public: | public: | ||||
| NodeLight(); | NodeLight(); | ||||
| NodeLight(NodeLight &iBrother); | NodeLight(NodeLight &iBrother); | ||||
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