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source/blender/gpu/GPU_draw.h
| Context not available. | |||||
| struct View3D; | struct View3D; | ||||
| struct RegionView3D; | struct RegionView3D; | ||||
| struct SmokeModifierData; | struct SmokeModifierData; | ||||
| struct DupliObject; | |||||
| /* OpenGL drawing functions related to shading. These are also | /* OpenGL drawing functions related to shading. These are also | ||||
| * shared with the game engine, where there were previously | * shared with the game engine, where there were previously | ||||
| Context not available. | |||||
| int GPU_enable_material(int nr, void *attribs); | int GPU_enable_material(int nr, void *attribs); | ||||
| void GPU_disable_material(void); | void GPU_disable_material(void); | ||||
| void GPU_begin_dupli_object(struct DupliObject *dob); | |||||
| void GPU_end_dupli_object(void); | |||||
| void GPU_material_diffuse_get(int nr, float diff[4]); | void GPU_material_diffuse_get(int nr, float diff[4]); | ||||
| bool GPU_material_use_matcaps_get(void); | bool GPU_material_use_matcaps_get(void); | ||||
| Context not available. | |||||