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source/blender/io/wavefront_obj/importer/obj_import_mesh.hh
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| } | } | ||||
| Object *create_mesh(Main *bmain, | Object *create_mesh(Main *bmain, | ||||
| const Map<std::string, std::unique_ptr<MTLMaterial>> &materials, | Map<std::string, std::unique_ptr<MTLMaterial>> &materials, | ||||
| Map<std::string, Material *> &created_materials, | Map<std::string, Material *> &created_materials, | ||||
| const OBJImportParams &import_params); | const OBJImportParams &import_params); | ||||
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| * Add materials and the node-tree to the Mesh Object. | * Add materials and the node-tree to the Mesh Object. | ||||
| */ | */ | ||||
| void create_materials(Main *bmain, | void create_materials(Main *bmain, | ||||
| const Map<std::string, std::unique_ptr<MTLMaterial>> &materials, | Map<std::string, std::unique_ptr<MTLMaterial>> &materials, | ||||
| Map<std::string, Material *> &created_materials, | Map<std::string, Material *> &created_materials, | ||||
| Object *obj); | Object *obj); | ||||
| void create_normals(Mesh *mesh); | void create_normals(Mesh *mesh); | ||||
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