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source/blender/editors/space_node/node_intern.hh
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| }; | }; | ||||
| struct SpaceNode_Runtime { | struct SpaceNode_Runtime { | ||||
| float aspect; | float aspect; | ||||
| /** Mouse position for drawing socket-less links and adding nodes. */ | /** Mouse position for drawing socket-less links and adding nodes. */ | ||||
| float2 cursor; | float2 cursor; | ||||
| /** For auto compositing. */ | /* Indicates that the compositing tree in the space needs to be re-evaluated using the | ||||
| bool recalc; | * auto-compositing pipeline. | ||||
| * Takes priority over the regular compsiting. */ | |||||
| bool recalc_auto_compositing; | |||||
| /* Indicates that the compositing int the space tree needs to be re-evaluated using | |||||
| * regular compositing pipeline. */ | |||||
| bool recalc_regular_compositing; | |||||
| /** Temporary data for modal linking operator. */ | /** Temporary data for modal linking operator. */ | ||||
| std::unique_ptr<bNodeLinkDrag> linkdrag; | std::unique_ptr<bNodeLinkDrag> linkdrag; | ||||
| /* XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op */ | /* XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op */ | ||||
| /** Temporary data for node insert offset (in UI called Auto-offset). */ | /** Temporary data for node insert offset (in UI called Auto-offset). */ | ||||
| struct NodeInsertOfsData *iofsd; | struct NodeInsertOfsData *iofsd; | ||||
| }; | }; | ||||
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