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source/blender/depsgraph/intern/depsgraph.h
| Show First 20 Lines • Show All 152 Lines • ▼ Show 20 Lines | struct Depsgraph { | ||||
| bool is_render_pipeline_depsgraph; | bool is_render_pipeline_depsgraph; | ||||
| /* Notify editors about changes to IDs in this depsgraph. */ | /* Notify editors about changes to IDs in this depsgraph. */ | ||||
| bool use_editors_update; | bool use_editors_update; | ||||
| /* Cached list of colliders/effectors for collections and the scene | /* Cached list of colliders/effectors for collections and the scene | ||||
| * created along with relations, for fast lookup during evaluation. */ | * created along with relations, for fast lookup during evaluation. */ | ||||
| Map<const ID *, ListBase *> *physics_relations[DEG_PHYSICS_RELATIONS_NUM]; | Map<const ID *, ListBase *> *physics_relations[DEG_PHYSICS_RELATIONS_NUM]; | ||||
| Map<const ID *, ListBase *> *lineart_relations; | |||||
| MEM_CXX_CLASS_ALLOC_FUNCS("Depsgraph"); | MEM_CXX_CLASS_ALLOC_FUNCS("Depsgraph"); | ||||
| }; | }; | ||||
| } // namespace deg | } // namespace deg | ||||
| } // namespace blender | } // namespace blender | ||||