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release/scripts/startup/nodeitems_builtins.py
| Show First 20 Lines • Show All 219 Lines • ▼ Show 20 Lines | |||||
| # Custom Menu for Geometry Node Points. | # Custom Menu for Geometry Node Points. | ||||
| def point_node_items(context): | def point_node_items(context): | ||||
| if context is None: | if context is None: | ||||
| return | return | ||||
| space = context.space_data | space = context.space_data | ||||
| if not space: | if not space: | ||||
| return | return | ||||
| yield NodeItem("GeometryNodeDistributePointsOnFaces") | yield NodeItem("GeometryNodeDistributePointsOnFaces") | ||||
| yield NodeItem("GeometryNodePoints") | |||||
| yield NodeItem("GeometryNodePointsToVertices") | yield NodeItem("GeometryNodePointsToVertices") | ||||
| yield NodeItem("GeometryNodePointsToVolume") | yield NodeItem("GeometryNodePointsToVolume") | ||||
| yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) | yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) | ||||
| yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) | yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) | ||||
| yield NodeItem("GeometryNodeSetPointRadius") | yield NodeItem("GeometryNodeSetPointRadius") | ||||
| # Generic node group items generator for shader, compositor, geometry and texture node groups. | # Generic node group items generator for shader, compositor, geometry and texture node groups. | ||||
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