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source/blender/render/extern/include/RE_render_ext.h
| Context not available. | |||||
| struct ImagePool; | struct ImagePool; | ||||
| struct MTex; | struct MTex; | ||||
| struct Scene; | struct Scene; | ||||
| struct bContext; | |||||
| struct RenderEngine; | |||||
| /* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */ | /* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */ | ||||
| int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *pool, const bool skip_load_image); | int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *pool, const bool skip_load_image); | ||||
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| void RE_init_texture_rng(void); | void RE_init_texture_rng(void); | ||||
| void RE_exit_texture_rng(void); | void RE_exit_texture_rng(void); | ||||
| /* render_internal.c */ | |||||
| void render_view3d_update(struct RenderEngine *engine, const struct bContext *C); | |||||
| void render_view3d_draw(struct RenderEngine *engine, const struct bContext *C); | |||||
| #endif /* __RE_RENDER_EXT_H__ */ | #endif /* __RE_RENDER_EXT_H__ */ | ||||
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