Differential D15477 Diff 53743 source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc
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source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc
| Show All 36 Lines | b.add_input<decl::Float>(N_("Radial Roughness")) | ||||
| .min(0.0f) | .min(0.0f) | ||||
| .max(1.0f) | .max(1.0f) | ||||
| .subtype(PROP_FACTOR); | .subtype(PROP_FACTOR); | ||||
| b.add_input<decl::Float>(N_("Coat")) | b.add_input<decl::Float>(N_("Coat")) | ||||
| .default_value(0.0f) | .default_value(0.0f) | ||||
| .min(0.0f) | .min(0.0f) | ||||
| .max(1.0f) | .max(1.0f) | ||||
| .subtype(PROP_FACTOR); | .subtype(PROP_FACTOR); | ||||
| b.add_input<decl::Float>(N_("IOR")).default_value(1.55f).min(0.0f).max(1000.0f).subtype( | b.add_input<decl::Float>(N_("IOR")).default_value(1.55f).min(0.0f).max(1000.0f); | ||||
| PROP_FACTOR); | |||||
| b.add_input<decl::Float>(N_("Offset")) | b.add_input<decl::Float>(N_("Offset")) | ||||
| .default_value(2.0f * ((float)M_PI) / 180.0f) | .default_value(2.0f * ((float)M_PI) / 180.0f) | ||||
| .min(-M_PI_2) | .min(-M_PI_2) | ||||
| .max(M_PI_2) | .max(M_PI_2) | ||||
| .subtype(PROP_ANGLE); | .subtype(PROP_ANGLE); | ||||
| b.add_input<decl::Float>(N_("Random Color")) | b.add_input<decl::Float>(N_("Random Color")) | ||||
| .default_value(0.0f) | .default_value(0.0f) | ||||
| .min(0.0f) | .min(0.0f) | ||||
| ▲ Show 20 Lines • Show All 86 Lines • Show Last 20 Lines | |||||