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Standalone View
Standalone View
blender_docs/manual/render/cycles/materials/volume.rst
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| For such effects it is be better to create a volume object surrounding the scene. | For such effects it is be better to create a volume object surrounding the scene. | ||||
| The size of this object will determine how much light is scattered or absorbed. | The size of this object will determine how much light is scattered or absorbed. | ||||
| Smoke | |||||
| ----- | |||||
| Creating a smoke material for cycles can be difficult however | |||||
| the image below shows a good setup on how to do this. | |||||
| .. figure:: /images/cycles_materials_smoke.png | |||||
| Smoke and fire material | |||||
| Scattering Bounces | Scattering Bounces | ||||
| ------------------ | ------------------ | ||||
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