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intern/cycles/util/opengl.h
| /* SPDX-License-Identifier: Apache-2.0 | /* SPDX-License-Identifier: Apache-2.0 | ||||
| * Copyright 2011-2022 Blender Foundation */ | * Copyright 2011-2022 Blender Foundation */ | ||||
| #ifndef __UTIL_OPENGL_H__ | #ifndef __UTIL_OPENGL_H__ | ||||
| #define __UTIL_OPENGL_H__ | #define __UTIL_OPENGL_H__ | ||||
| /* OpenGL header includes, used everywhere we use OpenGL, to deal with | /* OpenGL header includes, used everywhere we use OpenGL, to deal with | ||||
| * platform differences in one central place. */ | * platform differences in one central place. */ | ||||
| #include <GL/glew.h> | #include <epoxy/gl.h> | ||||
| #endif /* __UTIL_OPENGL_H__ */ | #endif /* __UTIL_OPENGL_H__ */ | ||||