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source/blender/blenkernel/BKE_scene.h
| Show First 20 Lines • Show All 84 Lines • ▼ Show 20 Lines | typedef struct SceneBaseIter { | ||||
| struct ListBase *duplilist; | struct ListBase *duplilist; | ||||
| struct DupliObject *dupob; | struct DupliObject *dupob; | ||||
| float omat[4][4]; | float omat[4][4]; | ||||
| struct Object *dupli_refob; | struct Object *dupli_refob; | ||||
| int phase; | int phase; | ||||
| } SceneBaseIter; | } SceneBaseIter; | ||||
| int BKE_scene_base_iter_next(struct EvaluationContext *eval_ctx, struct SceneBaseIter *iter, | int BKE_scene_base_iter_next(struct EvaluationContext *eval_ctx, struct SceneBaseIter *iter, | ||||
| struct Scene **scene, int val, struct Base **base, struct Object **ob); | struct Scene **scene, int val, unsigned int layer, struct Base **base, struct Object **ob); | ||||
| void BKE_scene_base_flag_to_objects(struct Scene *scene); | void BKE_scene_base_flag_to_objects(struct Scene *scene); | ||||
| void BKE_scene_base_flag_from_objects(struct Scene *scene); | void BKE_scene_base_flag_from_objects(struct Scene *scene); | ||||
| void BKE_scene_set_background(struct Main *bmain, struct Scene *sce); | void BKE_scene_set_background(struct Main *bmain, struct Scene *sce); | ||||
| struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name); | struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name); | ||||
| struct Scene *BKE_scene_copy(struct Scene *sce, int type); | struct Scene *BKE_scene_copy(struct Scene *sce, int type); | ||||
| ▲ Show 20 Lines • Show All 72 Lines • Show Last 20 Lines | |||||