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intern/cycles/scene/light.h
| /* SPDX-License-Identifier: Apache-2.0 | /* SPDX-License-Identifier: Apache-2.0 | ||||
| * Copyright 2011-2022 Blender Foundation */ | * Copyright 2011-2022 Blender Foundation */ | ||||
| #ifndef __LIGHT_H__ | #ifndef __LIGHT_H__ | ||||
| #define __LIGHT_H__ | #define __LIGHT_H__ | ||||
| #include "kernel/types.h" | #include "kernel/types.h" | ||||
| #include "graph/node.h" | #include "graph/node.h" | ||||
| /* included as Light::set_shader defined through NODE_SOCKET_API does not select | /* included as Light::set_shader defined through NODE_SOCKET_API does not select | ||||
| * the right Node::set overload as it does not know that Shader is a Node */ | * the right Node::set overload as it does not know that Shader is a Node */ | ||||
| #include "scene/light_tree.h" | |||||
| #include "scene/shader.h" | #include "scene/shader.h" | ||||
| #include "util/ies.h" | #include "util/ies.h" | ||||
| #include "util/thread.h" | #include "util/thread.h" | ||||
| #include "util/types.h" | #include "util/types.h" | ||||
| #include "util/vector.h" | #include "util/vector.h" | ||||
| CCL_NAMESPACE_BEGIN | CCL_NAMESPACE_BEGIN | ||||
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