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source/blender/draw/CMakeLists.txt
| Show First 20 Lines • Show All 129 Lines • ▼ Show 20 Lines | set(SRC | ||||
| engines/eevee/eevee_shaders_extra.cc | engines/eevee/eevee_shaders_extra.cc | ||||
| engines/eevee/eevee_shadows.c | engines/eevee/eevee_shadows.c | ||||
| engines/eevee/eevee_shadows_cascade.c | engines/eevee/eevee_shadows_cascade.c | ||||
| engines/eevee/eevee_shadows_cube.c | engines/eevee/eevee_shadows_cube.c | ||||
| engines/eevee/eevee_subsurface.c | engines/eevee/eevee_subsurface.c | ||||
| engines/eevee/eevee_temporal_sampling.c | engines/eevee/eevee_temporal_sampling.c | ||||
| engines/eevee/eevee_volumes.c | engines/eevee/eevee_volumes.c | ||||
| engines/eevee_next/eevee_camera.cc | engines/eevee_next/eevee_camera.cc | ||||
| engines/eevee_next/eevee_cryptomatte.cc | |||||
| engines/eevee_next/eevee_depth_of_field.cc | engines/eevee_next/eevee_depth_of_field.cc | ||||
| engines/eevee_next/eevee_engine.cc | engines/eevee_next/eevee_engine.cc | ||||
| engines/eevee_next/eevee_film.cc | engines/eevee_next/eevee_film.cc | ||||
| engines/eevee_next/eevee_hizbuffer.cc | engines/eevee_next/eevee_hizbuffer.cc | ||||
| engines/eevee_next/eevee_instance.cc | engines/eevee_next/eevee_instance.cc | ||||
| engines/eevee_next/eevee_light.cc | engines/eevee_next/eevee_light.cc | ||||
| engines/eevee_next/eevee_material.cc | engines/eevee_next/eevee_material.cc | ||||
| engines/eevee_next/eevee_motion_blur.cc | engines/eevee_next/eevee_motion_blur.cc | ||||
| ▲ Show 20 Lines • Show All 244 Lines • ▼ Show 20 Lines | set(GLSL_SRC | ||||
| engines/eevee/shaders/volumetric_resolve_frag.glsl | engines/eevee/shaders/volumetric_resolve_frag.glsl | ||||
| engines/eevee/shaders/volumetric_scatter_frag.glsl | engines/eevee/shaders/volumetric_scatter_frag.glsl | ||||
| engines/eevee/shaders/volumetric_integration_frag.glsl | engines/eevee/shaders/volumetric_integration_frag.glsl | ||||
| engines/eevee/shaders/world_vert.glsl | engines/eevee/shaders/world_vert.glsl | ||||
| engines/eevee_next/shaders/eevee_attributes_lib.glsl | engines/eevee_next/shaders/eevee_attributes_lib.glsl | ||||
| engines/eevee_next/shaders/eevee_camera_lib.glsl | engines/eevee_next/shaders/eevee_camera_lib.glsl | ||||
| engines/eevee_next/shaders/eevee_colorspace_lib.glsl | engines/eevee_next/shaders/eevee_colorspace_lib.glsl | ||||
| engines/eevee_next/shaders/eevee_cryptomatte_lib.glsl | |||||
| engines/eevee_next/shaders/eevee_depth_of_field_accumulator_lib.glsl | engines/eevee_next/shaders/eevee_depth_of_field_accumulator_lib.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_bokeh_lut_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_bokeh_lut_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_downsample_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_downsample_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_filter_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_gather_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_gather_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_hole_fill_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_hole_fill_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_lib.glsl | engines/eevee_next/shaders/eevee_depth_of_field_lib.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_reduce_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_resolve_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_resolve_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_scatter_frag.glsl | engines/eevee_next/shaders/eevee_depth_of_field_scatter_frag.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_scatter_vert.glsl | engines/eevee_next/shaders/eevee_depth_of_field_scatter_vert.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_setup_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_setup_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_stabilize_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_stabilize_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_tiles_dilate_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_tiles_dilate_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl | engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_film_comp.glsl | engines/eevee_next/shaders/eevee_film_comp.glsl | ||||
| engines/eevee_next/shaders/eevee_film_cryptomatte_post_comp.glsl | |||||
| engines/eevee_next/shaders/eevee_film_frag.glsl | engines/eevee_next/shaders/eevee_film_frag.glsl | ||||
| engines/eevee_next/shaders/eevee_film_lib.glsl | engines/eevee_next/shaders/eevee_film_lib.glsl | ||||
| engines/eevee_next/shaders/eevee_geom_curves_vert.glsl | engines/eevee_next/shaders/eevee_geom_curves_vert.glsl | ||||
| engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl | engines/eevee_next/shaders/eevee_geom_gpencil_vert.glsl | ||||
| engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl | engines/eevee_next/shaders/eevee_geom_mesh_vert.glsl | ||||
| engines/eevee_next/shaders/eevee_geom_world_vert.glsl | engines/eevee_next/shaders/eevee_geom_world_vert.glsl | ||||
| engines/eevee_next/shaders/eevee_hiz_debug_frag.glsl | engines/eevee_next/shaders/eevee_hiz_debug_frag.glsl | ||||
| engines/eevee_next/shaders/eevee_hiz_update_comp.glsl | engines/eevee_next/shaders/eevee_hiz_update_comp.glsl | ||||
| ▲ Show 20 Lines • Show All 320 Lines • Show Last 20 Lines | |||||